Abstract:
This game is about a little robot lost in a polluted dungeon and is trying to get out before his solar powered battery runs out. The game’s angle is mainly like Diablo or Dungeon Hunter. It is mainly about the race against time and picking up battery of sun light or valuables as extra scores.
Target Audience:
12 and above
Goal:
1) The main goal for the game is to teach people about the pollution of the world and it will harm living being in this case is the robot.
2) The game is trying to solve how the kids think of pollution today and let them aware of our world.
3) The advantage that VR can brought this game is to let the player have fun in the process of awaring the situation of pollution in this world.
4) The pollution awareness game is not something new, but in a system like this it is something that gains awareness and yet cute and fun at the same time.
Objectives:
- to let user took awareness of the pollution on the world
- to understand that pollution will harm living being
- to have kids care more about this world while having fun
Benchmark:
Description:
In this game the first level is the robot woke up at the sewers and it’s full of dump and there’s only a limited time left until the robot’s power runs out. So the player need to get the robot to the exit of the sewer to recharge it’s solar power.
In the second level, right after recharge, the robot saw most of his companion died of pollution and died, is revenge, the robot need to find the amount of the sunlight power batteries that his companion left to over load the factory and end this madness.
Interaction:
User has to race against time
User can roam around two different mazes
User can find and collect the battery power.
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