Edzul FYP Pollute Madness Awaken of the Robot

Tuesday, January 31, 2012

Finalize and compilation















Posted by Ooi Edzul at 6:08 AM No comments:
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Tuesday, December 27, 2011

Intro game and Level1 interactions

Main menu

intro title made in 3d



Level 1
Timer count down

Hint on dead end


Posted by Ooi Edzul at 1:37 PM No comments:
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GUI design





Reference i took from Crysis 2
Posted by Ooi Edzul at 1:36 PM No comments:
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Sunday, December 4, 2011

Flowchart and Main Menu idea


Flow Chart
Posted by Ooi Edzul at 7:36 PM No comments:
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Tuesday, November 29, 2011

Texture testing in Unity3D









Posted by Ooi Edzul at 1:39 PM No comments:
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Texturing in 3dsMax


main character


Boss

npc1

npc2

level1

level2

level3
Posted by Ooi Edzul at 1:36 PM No comments:
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Wednesday, September 21, 2011

Component Testing on unity3d



AI and health system


Collecting items


Timer Countdown


Shooting Interaction
Posted by Ooi Edzul at 5:06 PM No comments:
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Blog Archive

  • ▼  2012 (1)
    • ▼  January (1)
      • Finalize and compilation
  • ►  2011 (20)
    • ►  December (3)
    • ►  November (2)
    • ►  September (3)
    • ►  July (5)
    • ►  June (7)

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